However, I really enjoy much of what was attempted. cryptic, poorly translated clues, obtuse puzzles that cause hours of retreading, limited "lives" with consumables to gain lives whose use/loss was saved between attempts, etc.) It relies on some of the worst types of challenges that have since been left behind (totally random, often "cheap", enemy placement and attacks. Zelda 2 is one of the worst Zelda games as far as game design goes. I sort of let it be known that I love The Adventures of Link there are plenty of other great games, but that is my favourite. Of course, Nintendo has loads of appealing characters, and plenty that you could make games with, that’s really great. I don’t think there are any Nintendo characters I’d like to work on other than that. Well, it is The Legend of Zelda that I really love, right from when it first came out on the Famicom Disk System. When asked if Zelda was the only series that Aizu would like to work on, he added: But if after a long time such a miracle could happen, that would be really great! But we think it is unlikely. And I still think that! But our company and I don’t really think it is realistic that we could make a game using Nintendo characters. That story kind of blew up, but it wasn’t really something I was thinking about from a business perspective that I would like to make it, but simply that if I could make a game using Nintendo characters that it would be The Adventures of Link. I really love The Legend of Zelda so I answered that if I could make The Adventure of Link I would be really happy. Firstly, it wasn’t so much that I wanted to make it from a business perspective! I was asked during an interview if I could make a game using a Nintendo character, what would I like to make.
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